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Chill Touch Color:White Each creature in the area

SKU: 99331520376
4.2
USD29.99 USD62.99

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Description

Each creature in the area must make a Dexterity saving throw

the creature must choose a new target or lose the attack or spell

You summon elementals that appear in unoccupied spaces that you can see within range

and you can't see anything more than 60 feet away

Chill Touch Color:White Each creature in the areaYou create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell Attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can't regain Hit Points until the start of your next turn. Until then, the hand clings to the target. If you hit an Undead target, it also has disadvantage on Attack rolls against you until the end of your next turn. This spell's

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