These are the cards were cutting to make room: Aetherwind BaskerAetherwind Basker Arcane DenialArcane Denial Attune with AetherAttune with Aether Bootleggers StashBootleggers Stash Chromatic LanternChromatic Lantern Confiscation CoupConfiscation Coup Conjurers ClosetConjurers Closet DisallowDisallow Peema Aether-SeerPeema Aether-Seer Peema TrailblazerPeema Trailblazer Pia and Kiran NalaarPia and Kiran Nalaar Saheeli, Sublime ArtificerSaheeli, Sublime Artificer Servant of the ConduitServant of the Conduit Territorial AetherkiteTerritorial Aetherkite Treasure VaultTreasure Vault Whirler RogueWhirler Rogue And heres our budget upgraded deck list: Living Energy Precon Budget Upgrade View on Archidekt Commander (1) 1 Saheeli, Radiant CreatorSaheeli, Radiant Creator Artifacts (22) 1 Adaptive OmnitoolAdaptive Omnitool 1 Aether RefineryAether Refinery 1 Aetherflux ConduitAetherflux Conduit 1 Aetheric AmplifierAetheric Amplifier 1 Aetherworks MarvelAetherworks Marvel 1 Arcane SignetArcane Signet 1 Bespoke BattlewagonBespoke Battlewagon 1 Combine ChrysalisCombine Chrysalis 1 Commander's SphereCommander's Sphere 1 Cultivator's CaravanCultivator's Caravan 1 Decoction ModuleDecoction Module 1 Encroaching MycosynthEncroaching Mycosynth 1 Gonti's Aether HeartGonti's Aether Heart 1 Izzet GeneratoriumIzzet Generatorium 1 Lightning GreavesLightning Greaves 1 Midnight ClockMidnight Clock 1 PanharmoniconPanharmonicon 1 Retrofitter FoundryRetrofitter Foundry 1 Sol RingSol Ring 1 Solar TransformerSolar Transformer 1 Soul-Guide LanternSoul-Guide Lantern 1 Talisman of CuriosityTalisman of Curiosity Sorceries (4) 1 Blasphemous ActBlasphemous Act 1 Chain ReactionChain Reaction 1 Explosive VegetationExplosive Vegetation 1 One with the MachineOne with the Machine Instants (3) 1 Chaos WarpChaos Warp 1 Glimmer of GeniusGlimmer of Genius 1 Reality ShiftReality Shift Creatures (28) 1 Adrix and Nev, TwincastersAdrix and Nev, Twincasters 1 Aethersquall AncientAethersquall Ancient 1 Aethertide WhaleAethertide Whale 1 Arcbound CrusherArcbound Crusher 1 Architect of the UntamedArchitect of the Untamed 1 Brudiclad, Telchor EngineerBrudiclad, Telchor Engineer 1 Combustible GearhulkCombustible Gearhulk 1 Druid of PurificationDruid of Purification 1 DuplicantDuplicant 1 Elder GargarothElder Gargaroth 1 Kappa CannoneerKappa Cannoneer 1 Lightning RunnerLightning Runner 1 Loyal ApprenticeLoyal Apprentice 1 Molten GatekeeperMolten Gatekeeper 1 Nissa, Worldsoul SpeakerNissa, Worldsoul Speaker 1 Ornithopter of ParadiseOrnithopter of Paradise 1 Pia Nalaar, Chief MechanicPia Nalaar, Chief Mechanic 1 Rampaging AetherhoodRampaging Aetherhood 1 Reckless FireweaverReckless Fireweaver 1 Rogue RefinerRogue Refiner 1 Sai, Master ThopteristSai, Master Thopterist 1 Sarinth SteelseekerSarinth Steelseeker 1 Schema ThiefSchema Thief 1 Scrap WelderScrap Welder 1 Solemn SimulacrumSolemn Simulacrum 1 Stridehangar AutomatonStridehangar Automaton 1 Triplicate TitanTriplicate Titan 1 Whirler VirtuosoWhirler Virtuoso Enchantments (3) 1 Era of InnovationEra of Innovation 1 Garruk's UprisingGarruk's Uprising 1 Thopter Spy NetworkThopter Spy Network Planeswalkers (1) 1 Daretti, Scrap SavantDaretti, Scrap Savant Lands (38) 1 Academy RuinsAcademy Ruins 1 Aether HubAether Hub 1 Command TowerCommand Tower 1 Evolving WildsEvolving Wilds 1 Exotic OrchardExotic Orchard 6 ForestForest 1 Frontier BivouacFrontier Bivouac 1 Frostboil SnarlFrostboil Snarl 1 HELIOS OneHELIOS One 1 Hinterland HarborHinterland Harbor 5 IslandIsland 1 Karplusan ForestKarplusan Forest 5 MountainMountain 1 Overflowing BasinOverflowing Basin 1 Path of AncestryPath of Ancestry 1 Rootbound CragRootbound Crag 1 Sheltered ThicketSheltered Thicket 1 Shivan ReefShivan Reef 1 Slagwoods BridgeSlagwoods Bridge 1 Spire of IndustrySpire of Industry 1 Sulfur FallsSulfur Falls 1 Tanglepool BridgeTanglepool Bridge 1 Temple of EpiphanyTemple of Epiphany 1 Vineglimmer SnarlVineglimmer Snarl 1 Yavimaya CoastYavimaya Coast I found way too many cards that can do great things in this deck

Longshots effects are much more open-ended than these cards typically are, caring about all noncreature spells and not just instants/sorceries
Lots of interaction helps keep opponents off your case while you focus on questing and racking up that game-winning lore
Werewolves are the most common transforming double-faced cards