While youd think that coming back to the players hand is cool to prevent it from dying, having a creature that costs so much to do so little and only once before you have to pay for its cost again feels like just one big joke
Players who want to save Hourglasses for that release should factor that timeline into how aggressively they open Everyday Wonders packs
Abomination, World Ravager Alexios, Deimos of Kosmos Arni Brokenbrow Arni Metalbrow Casey Jones, Asphalt Hooligan Casey Jones, Back Alley Brute Casey Jones, Jury-Rig Justiciar Casey Jones, Vigilante Garna, Bloodfist of Keld Gau, Feral Youth Hulk, Always Angry Hulk, Bruce Banner Hulk, Brutal Brawler Hulk, Gamma Goliath Hulk, Strongest There Is Kardur, Doomscourge Khrn the Betrayer Magda, Brazen Outlaw Magda, the Hoardmaster Okaun, Eye of Chaos Red Hulk She-Hulk, Jennifer Walters Slash, Reptile Rampager Strong, the Brutish Thespian The Incredible Hulk Umaro, Raging Yeti Vial Smasher the Fierce Vial Smasher the Fierce Wolverine, Best There Is Wolverine, Claws Out Wolverine, Fierce Fighter X-23, Deadly Weapon
Runs well with high-Energy count decks, otherwise, bleh