Rather, its the incredibly broad and varied options its capable of knitting together into totally unforeseen strategies that creates an imbalance, and the ease with which even a modest burst of early triggers can snowball into a massive resource lead or outright victory
Its probably that you get to play red cards, which I fundamentally think at the most fun-promoting cards in Commander, augmenting any color or color pair with the juice to get things done with a little chaos and unpredictability thrown in there for good measure
Barre was developed by a ballerina, Lotte Berk, a German dancer living in London
Sword of Feast and Famine already wins me games just from the protection alone, and having a three drop that can double-trigger many on damage effects, like Mask of Memory and Goldvein Pick, can come in clutch, especially when you need to connect to get those triggers